diff options
Diffstat (limited to 'xbmc/addons/kodi-addon-dev-kit/include/kodi/kodi_game_dll.h')
| -rw-r--r-- | xbmc/addons/kodi-addon-dev-kit/include/kodi/kodi_game_dll.h | 99 |
1 files changed, 87 insertions, 12 deletions
diff --git a/xbmc/addons/kodi-addon-dev-kit/include/kodi/kodi_game_dll.h b/xbmc/addons/kodi-addon-dev-kit/include/kodi/kodi_game_dll.h index 4ce5bbc..79ca778 100644 --- a/xbmc/addons/kodi-addon-dev-kit/include/kodi/kodi_game_dll.h +++ b/xbmc/addons/kodi-addon-dev-kit/include/kodi/kodi_game_dll.h | |||
| @@ -131,17 +131,6 @@ GAME_ERROR HwContextDestroy(void); | |||
| 131 | // --- Input operations -------------------------------------------------------- | 131 | // --- Input operations -------------------------------------------------------- |
| 132 | 132 | ||
| 133 | /*! | 133 | /*! |
| 134 | * \brief Notify the add-on of a status change on an open port | ||
| 135 | * | ||
| 136 | * Ports can be opened using the OpenPort() callback | ||
| 137 | * | ||
| 138 | * \param port Non-negative for a joystick port, or GAME_INPUT_PORT value otherwise | ||
| 139 | * \param collected True if a controller was connected, false if disconnected | ||
| 140 | * \param controller The connected controller | ||
| 141 | */ | ||
| 142 | void UpdatePort(int port, bool connected, const game_controller* controller); | ||
| 143 | |||
| 144 | /*! | ||
| 145 | * \brief Check if input is accepted for a feature on the controller | 134 | * \brief Check if input is accepted for a feature on the controller |
| 146 | * | 135 | * |
| 147 | * If only a subset of the controller profile is used, this can return false | 136 | * If only a subset of the controller profile is used, this can return false |
| @@ -156,6 +145,88 @@ void UpdatePort(int port, bool connected, const game_controller* controller); | |||
| 156 | bool HasFeature(const char* controller_id, const char* feature_name); | 145 | bool HasFeature(const char* controller_id, const char* feature_name); |
| 157 | 146 | ||
| 158 | /*! | 147 | /*! |
| 148 | * \brief Get the input topolgy that specifies which controllers can be connected | ||
| 149 | * | ||
| 150 | * \return The input topology, or null to use the default | ||
| 151 | * | ||
| 152 | * If this returns non-null, topology must be freed using FreeTopology(). | ||
| 153 | * | ||
| 154 | * If this returns null, the topology will default to a single port that can | ||
| 155 | * accept all controllers imported by addon.xml. The port ID is set to | ||
| 156 | * the DEFAULT_PORT_ID constant. | ||
| 157 | */ | ||
| 158 | game_input_topology* GetTopology(); | ||
| 159 | |||
| 160 | /*! | ||
| 161 | * \brief Free the topology's resources | ||
| 162 | * | ||
| 163 | * \param topology The topology returned by GetTopology() | ||
| 164 | */ | ||
| 165 | void FreeTopology(game_input_topology* topology); | ||
| 166 | |||
| 167 | /*! | ||
| 168 | * \brief Enable/disable keyboard input using the specified controller | ||
| 169 | * | ||
| 170 | * \param enable True to enable input, false otherwise | ||
| 171 | * \param controller The controller info if enabling, or unused if disabling | ||
| 172 | * | ||
| 173 | * \return True if keyboard input was enabled, false otherwise | ||
| 174 | */ | ||
| 175 | bool EnableKeyboard(bool enable, const game_controller* controller); | ||
| 176 | |||
| 177 | /*! | ||
| 178 | * \brief Enable/disable mouse input using the specified controller | ||
| 179 | * | ||
| 180 | * \param enable True to enable input, false otherwise | ||
| 181 | * \param controller The controller info if enabling, or unused if disabling | ||
| 182 | * | ||
| 183 | * \return True if mouse input was enabled, false otherwise | ||
| 184 | */ | ||
| 185 | bool EnableMouse(bool enable, const game_controller* controller); | ||
| 186 | |||
| 187 | /*! | ||
| 188 | * \brief Connect/disconnect a controller to a port on the virtual game console | ||
| 189 | * | ||
| 190 | * \param connect True to connect a controller, false to disconnect | ||
| 191 | * \param address The address of the port | ||
| 192 | * \param controller The controller info if connecting, or unused if disconnecting | ||
| 193 | * | ||
| 194 | * The address is a string that allows traversal of the controller topology. | ||
| 195 | * It is formed by alternating port IDs and controller IDs separated by "/". | ||
| 196 | * | ||
| 197 | * For example, assume that the topology represented in XML for Snes9x is: | ||
| 198 | * | ||
| 199 | * <logicaltopology> | ||
| 200 | * <port type="controller" id="1"> | ||
| 201 | * <accepts controller="game.controller.snes"/> | ||
| 202 | * <accepts controller="game.controller.snes.multitap"> | ||
| 203 | * <port type="controller" id="1"> | ||
| 204 | * <accepts controller="game.controller.snes"/> | ||
| 205 | * </port> | ||
| 206 | * <port type="controller" id="2"> | ||
| 207 | * <accepts controller="game.controller.snes"/> | ||
| 208 | * </port> | ||
| 209 | * ... | ||
| 210 | * </accepts> | ||
| 211 | * </port> | ||
| 212 | * </logicaltopology> | ||
| 213 | * | ||
| 214 | * To connect a multitap to the console's first port, the multitap's controller | ||
| 215 | * info is set using the port address: | ||
| 216 | * | ||
| 217 | * 1 | ||
| 218 | * | ||
| 219 | * To connect a SNES controller to the second port of the multitap, the | ||
| 220 | * controller info is next set using the address: | ||
| 221 | * | ||
| 222 | * 1/game.controller.multitap/2 | ||
| 223 | * | ||
| 224 | * Any attempts to connect a controller to a port on a disconnected multitap | ||
| 225 | * will return false. | ||
| 226 | */ | ||
| 227 | bool ConnectController(bool connect, const char* port_address, const game_controller* controller); | ||
| 228 | |||
| 229 | /*! | ||
| 159 | * \brief Notify the add-on of an input event | 230 | * \brief Notify the add-on of an input event |
| 160 | * | 231 | * |
| 161 | * \param event The input event | 232 | * \param event The input event |
| @@ -247,8 +318,12 @@ void __declspec(dllexport) get_addon(void* ptr) | |||
| 247 | pClient->toAddon.Reset = Reset; | 318 | pClient->toAddon.Reset = Reset; |
| 248 | pClient->toAddon.HwContextReset = HwContextReset; | 319 | pClient->toAddon.HwContextReset = HwContextReset; |
| 249 | pClient->toAddon.HwContextDestroy = HwContextDestroy; | 320 | pClient->toAddon.HwContextDestroy = HwContextDestroy; |
| 250 | pClient->toAddon.UpdatePort = UpdatePort; | ||
| 251 | pClient->toAddon.HasFeature = HasFeature; | 321 | pClient->toAddon.HasFeature = HasFeature; |
| 322 | pClient->toAddon.GetTopology = GetTopology; | ||
| 323 | pClient->toAddon.FreeTopology = FreeTopology; | ||
| 324 | pClient->toAddon.EnableKeyboard = EnableKeyboard; | ||
| 325 | pClient->toAddon.EnableMouse = EnableMouse; | ||
| 326 | pClient->toAddon.ConnectController = ConnectController; | ||
| 252 | pClient->toAddon.InputEvent = InputEvent; | 327 | pClient->toAddon.InputEvent = InputEvent; |
| 253 | pClient->toAddon.SerializeSize = SerializeSize; | 328 | pClient->toAddon.SerializeSize = SerializeSize; |
| 254 | pClient->toAddon.Serialize = Serialize; | 329 | pClient->toAddon.Serialize = Serialize; |
