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1/*
2 * Copyright (C) 2005-2018 Team Kodi
3 * This file is part of Kodi - https://kodi.tv
4 *
5 * SPDX-License-Identifier: GPL-2.0-or-later
6 * See LICENSES/README.md for more information.
7 */
8
9#pragma once
10
11#include <memory>
12
13/**
14 * This file contains the pattern for moving "globals" from the BSS Segment to the heap.
15 * A note on usage of this pattern for globals replacement:
16 *
17 * This pattern uses a singleton pattern and some compiler/C preprocessor sugar to allow
18 * "global" variables to be lazy instantiated and initialized and moved from the BSS segment
19 * to the heap (that is, they are instantiated on the heap when they are first used rather
20 * than relying on the startup code to initialize the BSS segment). This eliminates the
21 * problem associated with global variable dependencies across compilation units.
22 *
23 * Reference counting from the BSS segment is used to destruct these globals at the time the
24 * last compilation unit that knows about it is finalized by the post-main shutdown. The book
25 * keeping is done by smuggling a smart pointer into every file that references a particular
26 * "global class" through the use of a 'static' declaration of an instance of that smart
27 * pointer in the header file of the global class (did you ever think you'd see a file scope
28 * 'static' variable in a header file - on purpose?)
29 *
30 * There are two different ways to use this pattern when replacing global variables.
31 * The selection of which one to use depends on whether or not there is a possibility
32 * that the code in the .cpp file for the global can be executed from a static method
33 * somewhere. This may take some explanation.
34 *
35 * The (at least) two ways to do this:
36 *
37 * 1) You can use the reference object std::shared_ptr to access the global variable.
38 *
39 * This would be the preferred means since it is (very slightly) more efficient than
40 * the alternative. To use this pattern you replace standard static references to
41 * the global with access through the reference. If you use the C preprocessor to
42 * do this for you can put the following code in the header file where the global's
43 * class is declared:
44 *
45 * static std::shared_ptr<GlobalVariableClass> g_globalVariableRef(xbmcutil::GlobalsSingleton<GlobalVariableClass>::getInstance());
46 * #define g_globalVariable (*(g_globalVariableRef.get()))
47 *
48 * Note what this does. In every file that includes this header there will be a *static*
49 * instance of the std::shared_ptr<GlobalVariableClass> smart pointer. This effectively
50 * reference counts the singleton from every compilation unit (ie, object code file that
51 * results from a compilation of a .c/.cpp file) that references this global directly.
52 *
53 * There is a problem with this, however. Keep in mind that the instance of the smart pointer
54 * (being in the BSS segment of the compilation unit) is ITSELF an object that depends on
55 * the BSS segment initialization in order to be initialized with an instance from the
56 * singleton. That means, depending on the code structure, it is possible to get into a
57 * circumstance where the above #define could be exercised PRIOR TO the setting of the
58 * value of the smart pointer.
59 *
60 * Some reflection on this should lead you to the conclusion that the only way for this to
61 * happen is if access to this global can take place through a static/global method, directly
62 * or indirectly (ie, the static/global method can call another method that uses the
63 * reference), where that static is called from initialization code exercised prior to
64 * the start of 'main.'
65 *
66 * Because of the "indirectly" in the above statement, this situation can be difficult to
67 * determine beforehand.
68 *
69 * 2) Alternatively, when you KNOW that the global variable can suffer from the above described
70 * problem, you can restrict all access to the variable to the singleton by changing
71 * the #define to:
72 *
73 * #define g_globalVariable (*(xbmcutil::Singleton<GlobalVariableClass>::getInstance()))
74 *
75 * A few things to note about this. First, this separates the reference counting aspect
76 * from the access aspect of this solution. The smart pointers are no longer used for
77 * access, only for reference counting. Secondly, all access is through the singleton directly
78 * so there is no reliance on the state of the BSS segment for the code to operate
79 * correctly.
80 *
81 * This solution is required for g_Windowing because it's accessed (both directly and
82 * indirectly) from the static methods of CLog which are called repeatedly from
83 * code exercised during the initialization of the BSS segment.
84 */
85
86namespace xbmcutil
87{
88 /**
89 * This class is an implementation detail of the macros defined below and
90 * is NOT meant to be used as a general purpose utility. IOW, DO NOT USE THIS
91 * CLASS to support a general singleton design pattern, it's specialized
92 * for solving the initialization/finalization order/dependency problem
93 * with global variables and should only be used via the macros below.
94 *
95 * Currently THIS IS NOT THREAD SAFE! Why not just add a lock you ask?
96 * Because this singleton is used to initialize global variables and
97 * there is an issue with having the lock used prior to its
98 * initialization. No matter what, if this class is used as a replacement
99 * for global variables there's going to be a race condition if it's used
100 * anywhere else. So currently this is the only prescribed use.
101 *
102 * Therefore this hack depends on the fact that compilation unit global/static
103 * initialization is done in a single thread.
104 */
105 template <class T> class GlobalsSingleton
106 {
107 /**
108 * This thing just deletes the shared_ptr when the 'instance'
109 * goes out of scope (when the bss segment of the compilation unit
110 * that 'instance' is sitting in is deinitialized). See the comment
111 * on 'instance' for more information.
112 */
113 template <class K> class Deleter
114 {
115 public:
116 K* guarded;
117 ~Deleter() { if (guarded) delete guarded; }
118 };
119
120 /**
121 * Is it possible that getInstance can be called prior to the shared_ptr 'instance'
122 * being initialized as a global? If so, then the shared_ptr constructor would
123 * effectively 'reset' the shared pointer after it had been set by the prior
124 * getInstance call, and a second instance would be created. We really don't
125 * want this to happen so 'instance' is a pointer to a smart pointer so that
126 * we can deterministically handle its construction. It is guarded by the
127 * Deleter class above so that when the bss segment that this static is
128 * sitting in is deinitialized, the shared_ptr pointer will be cleaned up.
129 */
130 static Deleter<std::shared_ptr<T> > instance;
131
132 /**
133 * See 'getQuick' below.
134 */
135 static T* quick;
136 public:
137
138 /**
139 * Retrieve an instance of the singleton using a shared pointer for
140 * reference counting.
141 */
142 inline static std::shared_ptr<T> getInstance()
143 {
144 if (!instance.guarded)
145 {
146 if (!quick)
147 quick = new T;
148 instance.guarded = new std::shared_ptr<T>(quick);
149 }
150 return *(instance.guarded);
151 }
152
153 /**
154 * This is for quick access when using form (2) of the pattern. Before 'mdd' points
155 * it out, this might be a case of 'solving problems we don't have' but this access
156 * is used frequently within the event loop so any help here should benefit the
157 * overall performance and there is nothing complicated or tricky here and not
158 * a lot of code to maintain.
159 */
160 inline static T* getQuick()
161 {
162 if (!quick)
163 quick = new T;
164
165 return quick;
166 }
167
168 };
169
170 template <class T> typename GlobalsSingleton<T>::template Deleter<std::shared_ptr<T> > GlobalsSingleton<T>::instance;
171 template <class T> T* GlobalsSingleton<T>::quick;
172
173 /**
174 * This is another bit of hackery that will act as a flag for
175 * whether or not a global/static has been initialized yet. An instance
176 * should be placed in the cpp file after the static/global it's meant to
177 * monitor.
178 */
179 class InitFlag { public: explicit InitFlag(bool& flag) { flag = true; } };
180}
181
182/**
183 * For pattern (2) above, you can use the following macro. This pattern is safe to
184 * use in all cases but may be very slightly less efficient.
185 *
186 * Also, you must also use a #define to replace the actual global variable since
187 * there's no way to use a macro to add a #define. An example would be:
188 *
189 * XBMC_GLOBAL_REF(CWinSystemWin32DX, g_Windowing);
190 * #define g_Windowing XBMC_GLOBAL_USE(CWinSystemWin32DX)
191 *
192 */
193#define XBMC_GLOBAL_REF(classname,g_variable) \
194 static std::shared_ptr<classname> g_variable##Ref(xbmcutil::GlobalsSingleton<classname>::getInstance())
195
196/**
197 * This declares the actual use of the variable. It needs to be used in another #define
198 * of the form:
199 *
200 * #define g_variable XBMC_GLOBAL_USE(classname)
201 */
202#define XBMC_GLOBAL_USE(classname) (*(xbmcutil::GlobalsSingleton<classname>::getQuick()))