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/*
* Copyright (C) 2005-2018 Team Kodi
* This file is part of Kodi - https://kodi.tv
*
* SPDX-License-Identifier: GPL-2.0-or-later
* See LICENSES/README.md for more information.
*/
#pragma once
#include "../definitions.h"
#include "../../AddonBase.h"
namespace kodi
{
namespace gui
{
namespace dialogs
{
//============================================================================
///
/// \defgroup cpp_kodi_gui_dialogs_ContextMenu Dialog Context Menu
/// \ingroup cpp_kodi_gui
/// @brief \cpp_namespace{ kodi::gui::dialogs::ContextMenu }
/// **Context menu dialog**
///
/// The function listed below permits the call of a dialogue as context menu to
/// select of an entry as a key
///
/// It has the header \ref ContextMenu.h "#include <kodi/gui/dialogs/ContextMenu.h>"
/// be included to enjoy it.
///
///
namespace ContextMenu
{
//==========================================================================
///
/// \ingroup cpp_kodi_gui_dialogs_ContextMenu
/// @brief Show a context menu dialog about given parts.
///
/// @param[in] heading Dialog heading name
/// @param[in] entries String list about entries
/// @return The selected entry, if return <tt>-1</tt> was nothing selected or canceled
///
///
///-------------------------------------------------------------------------
///
/// **Example:**
/// ~~~~~~~~~~~~~{.cpp}
/// #include <kodi/gui/dialogs/ContextMenu.h>
///
/// const std::vector<std::string> entries
/// {
/// "Test 1",
/// "Test 2",
/// "Test 3",
/// "Test 4",
/// "Test 5"
/// };
///
/// int selected = kodi::gui::dialogs::ContextMenu::Show("Test selection", entries);
/// if (selected < 0)
/// fprintf(stderr, "Item selection canceled\n");
/// else
/// fprintf(stderr, "Selected item is: %i\n", selected);
/// ~~~~~~~~~~~~~
///
inline int Show(const std::string& heading, const std::vector<std::string>& entries)
{
using namespace ::kodi::addon;
unsigned int size = entries.size();
const char** cEntries = static_cast<const char**>(malloc(size*sizeof(const char**)));
for (unsigned int i = 0; i < size; ++i)
{
cEntries[i] = entries[i].c_str();
}
int ret = CAddonBase::m_interface->toKodi->kodi_gui->dialogContextMenu->open(CAddonBase::m_interface->toKodi->kodiBase, heading.c_str(), cEntries, size);
free(cEntries);
return ret;
}
//--------------------------------------------------------------------------
//==========================================================================
///
/// \ingroup cpp_kodi_gui_dialogs_ContextMenu
/// @brief Show a context menu dialog about given parts.
///
/// @param[in] heading Dialog heading name
/// @param[in] entries String list about entries
/// @return The selected entry, if return <tt>-1</tt> was nothing selected or canceled
///
///
///-------------------------------------------------------------------------
///
/// **Example:**
/// ~~~~~~~~~~~~~{.cpp}
/// #include <kodi/gui/dialogs/ContextMenu.h>
///
/// const std::vector<std::pair<std::string, std::string>> entries
/// {
/// { "ID 1", "Test 1" },
/// { "ID 2", "Test 2" },
/// { "ID 3", "Test 3" },
/// { "ID 4", "Test 4" },
/// { "ID 5", "Test 5" }
/// };
///
/// int selected = kodi::gui::dialogs::ContextMenu::Show("Test selection", entries);
/// if (selected < 0)
/// fprintf(stderr, "Item selection canceled\n");
/// else
/// fprintf(stderr, "Selected item is: %i\n", selected);
/// ~~~~~~~~~~~~~
///
inline int Show(const std::string& heading, const std::vector<std::pair<std::string, std::string>>& entries)
{
using namespace ::kodi::addon;
unsigned int size = entries.size();
const char** cEntries = static_cast<const char**>(malloc(size*sizeof(const char**)));
for (unsigned int i = 0; i < size; ++i)
{
cEntries[i] = entries[i].second.c_str();
}
int ret = CAddonBase::m_interface->toKodi->kodi_gui->dialogContextMenu->open(CAddonBase::m_interface->toKodi->kodiBase, heading.c_str(), cEntries, size);
free(cEntries);
return ret;
}
//--------------------------------------------------------------------------
//==========================================================================
///
/// \ingroup cpp_kodi_gui_dialogs_ContextMenu
/// @brief Show a context menu dialog about given parts.
///
/// @param[in] heading Dialog heading name
/// @param[in] entries String list about entries
/// @return The selected entry, if return <tt>-1</tt> was nothing selected or canceled
///
///
///-------------------------------------------------------------------------
///
/// **Example:**
/// ~~~~~~~~~~~~~{.cpp}
/// #include <kodi/gui/dialogs/ContextMenu.h>
///
/// const std::vector<std::pair<int, std::string>> entries
/// {
/// { 1, "Test 1" },
/// { 2, "Test 2" },
/// { 3, "Test 3" },
/// { 4, "Test 4" },
/// { 5, "Test 5" }
/// };
///
/// int selected = kodi::gui::dialogs::ContextMenu::Show("Test selection", entries);
/// if (selected < 0)
/// fprintf(stderr, "Item selection canceled\n");
/// else
/// fprintf(stderr, "Selected item is: %i\n", selected);
/// ~~~~~~~~~~~~~
///
inline int Show(const std::string& heading, const std::vector<std::pair<int, std::string>>& entries)
{
using namespace ::kodi::addon;
unsigned int size = entries.size();
const char** cEntries = static_cast<const char**>(malloc(size*sizeof(const char**)));
for (unsigned int i = 0; i < size; ++i)
{
cEntries[i] = entries[i].second.c_str();
}
int ret = CAddonBase::m_interface->toKodi->kodi_gui->dialogContextMenu->open(CAddonBase::m_interface->toKodi->kodiBase, heading.c_str(), cEntries, size);
free(cEntries);
return ret;
}
//--------------------------------------------------------------------------
};
} /* namespace dialogs */
} /* namespace gui */
} /* namespace kodi */
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