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| author | manuel <manuel@mausz.at> | 2011-04-18 19:47:34 +0200 |
|---|---|---|
| committer | manuel <manuel@mausz.at> | 2011-04-18 19:47:34 +0200 |
| commit | 85b09864f6d489e8c998e9f172d25079d572c602 (patch) | |
| tree | a6e38da5dc828810b21045d0ac1e4babcf198825 /pacman-c++/gameentity.h | |
| parent | e373442901064d07791c9739daa380acb1dfbb8c (diff) | |
| download | foop-85b09864f6d489e8c998e9f172d25079d572c602.tar.gz foop-85b09864f6d489e8c998e9f172d25079d572c602.tar.bz2 foop-85b09864f6d489e8c998e9f172d25079d572c602.zip | |
- add actor.canEat(other) to check if actor can eat other (note: that doesn't mean that other can eat actor!!)
- server now generated and sends the colorlist to the server in the first map update packet
- add a better AI
Diffstat (limited to 'pacman-c++/gameentity.h')
0 files changed, 0 insertions, 0 deletions
