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path: root/pacman-c++/gameentity.h
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* - refactorized the whole project and made a few subprojectsmanuel2011-05-051-72/+0
* - add intro sound on every roundmanuel2011-04-251-11/+9
* get rid of two dynamic_casts and use qgraphicitem_cast which is A LOT faster ...manuel2011-04-171-0/+14
* make removal of items from scene delayed by one tick (looks better)manuel2011-04-121-2/+12
* make constants::server externmanuel2011-04-111-16/+31
* Added code to play the cherry sound, but doesn't work heretotycro2011-04-111-0/+6
* progresstotycro2011-04-111-3/+13
* Added basic game logictotycro2011-04-111-0/+19