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authormanuel <manuel@mausz.at>2011-04-06 23:29:31 +0200
committermanuel <manuel@mausz.at>2011-04-06 23:29:31 +0200
commitda6ef5d87e1cafc0a7de658dc65a9a4578e28f6c (patch)
tree1284bdb56f88c3256abd13c911427ae0ff6b49a6 /pacman-c++/mainwidget.h
parent079c0ef93c6c72c448120b805d7ebddeaa56a908 (diff)
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- make a few optimizations to actor sprites
- make actor move via keyboard!
Diffstat (limited to 'pacman-c++/mainwidget.h')
-rw-r--r--pacman-c++/mainwidget.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/pacman-c++/mainwidget.h b/pacman-c++/mainwidget.h
index 951b6c6..b15427c 100644
--- a/pacman-c++/mainwidget.h
+++ b/pacman-c++/mainwidget.h
@@ -42,7 +42,7 @@ private:
42 QMap<Color::Color, Actor*> m_actors; 42 QMap<Color::Color, Actor*> m_actors;
43 43
44 // key currently pressed by user 44 // key currently pressed by user
45 Transmission::field_t currentKey; 45 Transmission::field_t m_currentKey;
46 46
47 // translate Qt::Key to our key format 47 // translate Qt::Key to our key format
48 Transmission::field_t translateKey(int); 48 Transmission::field_t translateKey(int);