diff options
Diffstat (limited to 'pacman-c++/gameentity.h')
| -rw-r--r-- | pacman-c++/gameentity.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/pacman-c++/gameentity.h b/pacman-c++/gameentity.h new file mode 100644 index 0000000..82df438 --- /dev/null +++ b/pacman-c++/gameentity.h | |||
| @@ -0,0 +1,19 @@ | |||
| 1 | #ifndef GAMEENTITY_H | ||
| 2 | #define GAMEENTITY_H | ||
| 3 | |||
| 4 | class Actor; | ||
| 5 | |||
| 6 | /** | ||
| 7 | * Abstract base class for entities that interact in the game | ||
| 8 | */ | ||
| 9 | class GameEntity { | ||
| 10 | |||
| 11 | // returns whether the actor may enter this field | ||
| 12 | virtual bool checkEnter(Actor *actor) = 0; | ||
| 13 | |||
| 14 | // performs action when this actor acctually enters | ||
| 15 | virtual void enter(Actor *actor) = 0; | ||
| 16 | |||
| 17 | }; | ||
| 18 | |||
| 19 | #endif // GAMEENTITY_H | ||
