diff options
Diffstat (limited to 'pacman-c++')
| -rw-r--r-- | pacman-c++/constants.h | 9 | ||||
| -rw-r--r-- | pacman-c++/mainwidget.cpp | 40 | ||||
| -rw-r--r-- | pacman-c++/sceneholder.cpp | 33 | ||||
| -rw-r--r-- | pacman-c++/sceneholder.h | 1 | ||||
| -rw-r--r-- | pacman-c++/server.cpp | 40 | ||||
| -rw-r--r-- | pacman-c++/server.h | 10 | ||||
| -rw-r--r-- | pacman-c++/util.cpp | 177 | ||||
| -rw-r--r-- | pacman-c++/util.h | 16 |
8 files changed, 201 insertions, 125 deletions
diff --git a/pacman-c++/constants.h b/pacman-c++/constants.h index e7755d4..8977b08 100644 --- a/pacman-c++/constants.h +++ b/pacman-c++/constants.h | |||
| @@ -39,12 +39,13 @@ namespace Transmission | |||
| 39 | const field_t point = (1 << 4); | 39 | const field_t point = (1 << 4); |
| 40 | const field_t bonuspoint = (1 << 5); | 40 | const field_t bonuspoint = (1 << 5); |
| 41 | const field_t pacman = (1 << 6); | 41 | const field_t pacman = (1 << 6); |
| 42 | const field_t empty = (1 << 7); // explicit empty for update | ||
| 42 | 43 | ||
| 43 | const field_t direction_none = 0; | 44 | const field_t direction_none = 0; |
| 44 | const field_t direction_left = (1 << 7); | 45 | const field_t direction_left = (1 << 8); |
| 45 | const field_t direction_right = (1 << 8); | 46 | const field_t direction_right = (1 << 9); |
| 46 | const field_t direction_up = (1 << 9); | 47 | const field_t direction_up = (1 << 10); |
| 47 | const field_t direction_down = (1 << 10); | 48 | const field_t direction_down = (1 << 11); |
| 48 | 49 | ||
| 49 | const mask_t color_mask = Color::none | Color::red | Color::blue | Color::green; | 50 | const mask_t color_mask = Color::none | Color::red | Color::blue | Color::green; |
| 50 | const mask_t type_mask = block | bonuspoint; | 51 | const mask_t type_mask = block | bonuspoint; |
diff --git a/pacman-c++/mainwidget.cpp b/pacman-c++/mainwidget.cpp index 34ff63e..79648c5 100644 --- a/pacman-c++/mainwidget.cpp +++ b/pacman-c++/mainwidget.cpp | |||
| @@ -12,7 +12,7 @@ MainWidget::MainWidget(QWidget *parent) | |||
| 12 | : SceneHolder(parent), m_currentKey(0), m_running(false) | 12 | : SceneHolder(parent), m_currentKey(0), m_running(false) |
| 13 | { | 13 | { |
| 14 | createGui(); | 14 | createGui(); |
| 15 | updateMap(createDummyMap()); | 15 | updateMap(Util::createDummyMap()); |
| 16 | 16 | ||
| 17 | //connect(AudioPlayer::self(), SIGNAL(finished()), this, SLOT(startGame())); | 17 | //connect(AudioPlayer::self(), SIGNAL(finished()), this, SLOT(startGame())); |
| 18 | //AudioPlayer::self()->play(AudioPlayer::Intro); | 18 | //AudioPlayer::self()->play(AudioPlayer::Intro); |
| @@ -123,24 +123,7 @@ Transmission::field_t MainWidget::translateKey(int key) | |||
| 123 | 123 | ||
| 124 | void MainWidget::tick() | 124 | void MainWidget::tick() |
| 125 | { | 125 | { |
| 126 | Actor::Movement mov = Actor::None; | 126 | Actor::Movement mov = Util::transmissionMovementToActor(m_currentKey, Actor::None); |
| 127 | switch(m_currentKey) | ||
| 128 | { | ||
| 129 | case Transmission::direction_up: | ||
| 130 | mov = Actor::Up; | ||
| 131 | break; | ||
| 132 | case Transmission::direction_down: | ||
| 133 | mov = Actor::Down; | ||
| 134 | break; | ||
| 135 | case Transmission::direction_left: | ||
| 136 | mov = Actor::Left; | ||
| 137 | break; | ||
| 138 | case Transmission::direction_right: | ||
| 139 | mov = Actor::Right; | ||
| 140 | break; | ||
| 141 | default: | ||
| 142 | break; | ||
| 143 | } | ||
| 144 | 127 | ||
| 145 | QMapIterator<Color::Color, Actor*> i(m_actors); | 128 | QMapIterator<Color::Color, Actor*> i(m_actors); |
| 146 | while (i.hasNext()) | 129 | while (i.hasNext()) |
| @@ -169,24 +152,7 @@ void MainWidget::keyPressEvent(QKeyEvent* event) | |||
| 169 | return; | 152 | return; |
| 170 | 153 | ||
| 171 | // test stuff | 154 | // test stuff |
| 172 | Actor::Movement mov = Actor::None; | 155 | Actor::Movement mov = Util::transmissionMovementToActor(m_currentKey, Actor::None); |
| 173 | switch(m_currentKey) | ||
| 174 | { | ||
| 175 | case Transmission::direction_up: | ||
| 176 | mov = Actor::Up; | ||
| 177 | break; | ||
| 178 | case Transmission::direction_down: | ||
| 179 | mov = Actor::Down; | ||
| 180 | break; | ||
| 181 | case Transmission::direction_left: | ||
| 182 | mov = Actor::Left; | ||
| 183 | break; | ||
| 184 | case Transmission::direction_right: | ||
| 185 | mov = Actor::Right; | ||
| 186 | break; | ||
| 187 | default: | ||
| 188 | break; | ||
| 189 | } | ||
| 190 | 156 | ||
| 191 | QMapIterator<Color::Color, Actor*> i(m_actors); | 157 | QMapIterator<Color::Color, Actor*> i(m_actors); |
| 192 | while (i.hasNext()) | 158 | while (i.hasNext()) |
diff --git a/pacman-c++/sceneholder.cpp b/pacman-c++/sceneholder.cpp index 83025d5..ba9cc97 100644 --- a/pacman-c++/sceneholder.cpp +++ b/pacman-c++/sceneholder.cpp | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | #include "actor.h" | 6 | #include "actor.h" |
| 7 | #include "bonuspoint.h" | 7 | #include "bonuspoint.h" |
| 8 | #include "point.h" | 8 | #include "point.h" |
| 9 | #include "util.h" | ||
| 9 | 10 | ||
| 10 | SceneHolder::SceneHolder(QWidget* parent): QWidget(parent) | 11 | SceneHolder::SceneHolder(QWidget* parent): QWidget(parent) |
| 11 | { | 12 | { |
| @@ -66,27 +67,8 @@ void SceneHolder::updateMap(const Transmission::map_t& map) | |||
| 66 | actor->setPos(mapPositionToCoord(x, y)); | 67 | actor->setPos(mapPositionToCoord(x, y)); |
| 67 | } | 68 | } |
| 68 | 69 | ||
| 69 | Actor::Movement direction = Actor::None; | 70 | Actor::Movement direction = |
| 70 | switch (cur & Transmission::direction_mask) | 71 | Util::transmissionMovementToActor(cur & Transmission::direction_mask); |
| 71 | { | ||
| 72 | case Transmission::direction_none: | ||
| 73 | direction = Actor::None; | ||
| 74 | break; | ||
| 75 | case Transmission::direction_left: | ||
| 76 | direction = Actor::Left; | ||
| 77 | break; | ||
| 78 | case Transmission::direction_right: | ||
| 79 | direction = Actor::Right; | ||
| 80 | break; | ||
| 81 | case Transmission::direction_up: | ||
| 82 | direction = Actor::Up; | ||
| 83 | break; | ||
| 84 | case Transmission::direction_down: | ||
| 85 | direction = Actor::Down; | ||
| 86 | break; | ||
| 87 | default: | ||
| 88 | Q_ASSERT(false); | ||
| 89 | } | ||
| 90 | //actor->move(direction, mapPositionToCoord(x, y)); | 72 | //actor->move(direction, mapPositionToCoord(x, y)); |
| 91 | } | 73 | } |
| 92 | else | 74 | else |
| @@ -112,4 +94,11 @@ void SceneHolder::updateMap(const Transmission::map_t& map) | |||
| 112 | QPoint SceneHolder::mapPositionToCoord(unsigned int x, unsigned int y) | 94 | QPoint SceneHolder::mapPositionToCoord(unsigned int x, unsigned int y) |
| 113 | { | 95 | { |
| 114 | return QPoint(x * Constants::field_size.width, y * Constants::field_size.height); | 96 | return QPoint(x * Constants::field_size.width, y * Constants::field_size.height); |
| 115 | } \ No newline at end of file | 97 | } |
| 98 | |||
| 99 | QPoint SceneHolder::CoordToMapPosition(unsigned int x, unsigned int y) | ||
| 100 | { | ||
| 101 | return QPoint(x / Constants::field_size.width, y / Constants::field_size.height); | ||
| 102 | } | ||
| 103 | |||
| 104 | |||
diff --git a/pacman-c++/sceneholder.h b/pacman-c++/sceneholder.h index d69e07e..cf6941a 100644 --- a/pacman-c++/sceneholder.h +++ b/pacman-c++/sceneholder.h | |||
| @@ -23,6 +23,7 @@ protected: | |||
| 23 | 23 | ||
| 24 | // data conversion | 24 | // data conversion |
| 25 | QPoint mapPositionToCoord(unsigned int x, unsigned int y); | 25 | QPoint mapPositionToCoord(unsigned int x, unsigned int y); |
| 26 | QPoint CoordToMapPosition(unsigned int x, unsigned int y); | ||
| 26 | 27 | ||
| 27 | // map of all pixmap instances | 28 | // map of all pixmap instances |
| 28 | QVector< QVector<PixmapItem *> > visualMap; | 29 | QVector< QVector<PixmapItem *> > visualMap; |
diff --git a/pacman-c++/server.cpp b/pacman-c++/server.cpp index 89cf356..2c16453 100644 --- a/pacman-c++/server.cpp +++ b/pacman-c++/server.cpp | |||
| @@ -5,7 +5,45 @@ | |||
| 5 | Server::Server(QWidget *parent) | 5 | Server::Server(QWidget *parent) |
| 6 | : SceneHolder(parent) | 6 | : SceneHolder(parent) |
| 7 | { | 7 | { |
| 8 | updateMap(createDummyMap()); | 8 | updateMap(Util::createDummyMap()); |
| 9 | Transmission::map_t map = calculateUpdates(); | ||
| 10 | updateMap(map); | ||
| 11 | } | ||
| 12 | |||
| 13 | QMap< Color::Color, Actor::Movement > Server::getActorDirections() | ||
| 14 | { | ||
| 15 | QMap<Color::Color, Actor::Movement> directions; | ||
| 16 | directions[Color::red] = Actor::Down; | ||
| 17 | return directions; | ||
| 18 | } | ||
| 19 | |||
| 20 | |||
| 21 | Transmission::map_t Server::calculateUpdates() | ||
| 22 | { | ||
| 23 | Transmission::map_t map = Util::createEmptyMap(); | ||
| 24 | |||
| 25 | QMap<Color::Color, Actor::Movement> directions = getActorDirections(); | ||
| 26 | QMapIterator<Color::Color, Actor::Movement> i(directions); | ||
| 27 | while (i.hasNext()) { | ||
| 28 | i.next(); | ||
| 29 | Actor *actor = m_actors.value( i.key() ); | ||
| 30 | QPoint mapPosition = CoordToMapPosition(actor->x(), actor->y()); | ||
| 31 | qDebug() << "actor " << i.key() << " is at " << mapPosition; | ||
| 32 | map[mapPosition.x()][mapPosition.y()] = Transmission::empty; | ||
| 33 | |||
| 34 | QPoint newMapPosition = mapPosition; | ||
| 35 | switch (i.value()) { | ||
| 36 | case Actor::Up: newMapPosition += QPoint(0, -1); break; | ||
| 37 | case Actor::Down: newMapPosition += QPoint(0, 1); break; | ||
| 38 | case Actor::Left: newMapPosition += QPoint(-1, 0); break; | ||
| 39 | case Actor::Right: newMapPosition += QPoint(1, 0); break; | ||
| 40 | case Actor::None: break; | ||
| 41 | default: Q_ASSERT(false); | ||
| 42 | } | ||
| 43 | map[newMapPosition.x()][newMapPosition.y()] = Transmission::pacman | i.key() ; | ||
| 44 | |||
| 45 | } | ||
| 46 | return map; | ||
| 9 | } | 47 | } |
| 10 | 48 | ||
| 11 | int main(int argc, char ** argv) | 49 | int main(int argc, char ** argv) |
diff --git a/pacman-c++/server.h b/pacman-c++/server.h index 4be0cd8..006b104 100644 --- a/pacman-c++/server.h +++ b/pacman-c++/server.h | |||
| @@ -2,7 +2,9 @@ | |||
| 2 | #define SERVER_H | 2 | #define SERVER_H |
| 3 | 3 | ||
| 4 | #include "sceneholder.h" | 4 | #include "sceneholder.h" |
| 5 | |||
| 5 | #include <QtGui> | 6 | #include <QtGui> |
| 7 | #include "actor.h" | ||
| 6 | 8 | ||
| 7 | class Server | 9 | class Server |
| 8 | : public SceneHolder | 10 | : public SceneHolder |
| @@ -10,6 +12,14 @@ class Server | |||
| 10 | Q_OBJECT | 12 | Q_OBJECT |
| 11 | public: | 13 | public: |
| 12 | Server(QWidget *parent = 0); | 14 | Server(QWidget *parent = 0); |
| 15 | |||
| 16 | protected: | ||
| 17 | // returns packets read from network until now | ||
| 18 | // for clients not sending a direction, no change is assumed | ||
| 19 | QMap<Color::Color, Actor::Movement> getActorDirections(); | ||
| 20 | |||
| 21 | // calculate updates of current tick for sending to client | ||
| 22 | Transmission::map_t calculateUpdates(); | ||
| 13 | }; | 23 | }; |
| 14 | 24 | ||
| 15 | #endif // SERVER_H | 25 | #endif // SERVER_H |
diff --git a/pacman-c++/util.cpp b/pacman-c++/util.cpp index 185b0a6..99a643e 100644 --- a/pacman-c++/util.cpp +++ b/pacman-c++/util.cpp | |||
| @@ -1,76 +1,137 @@ | |||
| 1 | #include "util.h" | 1 | #include "util.h" |
| 2 | 2 | ||
| 3 | // temporary | 3 | namespace Util { |
| 4 | Transmission::map_t createDummyMap() | ||
| 5 | { | ||
| 6 | Transmission::map_t map; | ||
| 7 | map = new Transmission::field_t*[Constants::map_size.width]; | ||
| 8 | for (unsigned int i = 0; i < Constants::map_size.width; ++i) | ||
| 9 | map[i] = new Transmission::field_t[Constants::map_size.height]; | ||
| 10 | 4 | ||
| 11 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | 5 | Transmission::map_t createEmptyMap() { |
| 12 | { | 6 | Transmission::map_t map; |
| 13 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) | 7 | map = new Transmission::field_t*[Constants::map_size.width]; |
| 8 | for (unsigned int i = 0; i < Constants::map_size.width; ++i) | ||
| 9 | map[i] = new Transmission::field_t[Constants::map_size.height]; | ||
| 10 | |||
| 11 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | ||
| 14 | { | 12 | { |
| 15 | Transmission::field_t &cur = map[x][y]; | 13 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) |
| 16 | cur = Transmission::none; | 14 | { |
| 15 | Transmission::field_t &cur = map[x][y]; | ||
| 16 | cur = Transmission::none; | ||
| 17 | } | ||
| 17 | } | 18 | } |
| 19 | return map; | ||
| 18 | } | 20 | } |
| 21 | // temporary | ||
| 22 | Transmission::map_t createDummyMap() | ||
| 23 | { | ||
| 24 | Transmission::map_t map = createEmptyMap(); | ||
| 19 | 25 | ||
| 26 | const char *tmpl[] = { | ||
| 27 | " # # ", | ||
| 28 | " #### ###### # #### # # ###### ### ", | ||
| 29 | " # # ", | ||
| 30 | " # ##### # # # # # ### # # # ", | ||
| 31 | " # # # # # # # # # # ## # # ", | ||
| 32 | " # # # # # # # # ### # # # # ", | ||
| 33 | " # # # # # # # # # # # # ## # ", | ||
| 34 | " # # ### ##### # ### # # # ", | ||
| 35 | " ### # ", | ||
| 36 | " # # ### #### #### #### ##### ", | ||
| 37 | " #### # #..# #..# #..# # # ", | ||
| 38 | " # # ### #..# #..# #### # # # # ", | ||
| 39 | " # # # #..# #..# # # ", | ||
| 40 | " # #### # #### #### # # ##### # ", | ||
| 41 | " # # ", | ||
| 42 | " #### ###### # ##### # ####### ### ", | ||
| 43 | " # # " | ||
| 44 | }; | ||
| 20 | 45 | ||
| 21 | const char *tmpl[] = { | 46 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) |
| 22 | " # # ", | 47 | { |
| 23 | " #### ###### # #### # # ###### ### ", | 48 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) |
| 24 | " # # ", | 49 | { |
| 25 | " # ##### # # # # # ### # # # ", | 50 | Transmission::field_t &cur = map[x][y]; |
| 26 | " # # # # # # # # # # ## # # ", | 51 | cur = Transmission::none; |
| 27 | " # # # # # # # # ### # # # # ", | 52 | if (tmpl[y][x] == '#') |
| 28 | " # # # # # # # # # # # # ## # ", | 53 | cur |= Color::none | Transmission::block; |
| 29 | " # # ### ##### # ### # # # ", | 54 | /* this is a simple hack to create areas where no |
| 30 | " ### # ", | 55 | * autoplaced points will be placed (see below) |
| 31 | " # # ### #### #### #### ##### ", | 56 | */ |
| 32 | " #### # #..# #..# #..# # # ", | 57 | else if (tmpl[y][x] == '.') |
| 33 | " # # ### #..# #..# #### # # # # ", | 58 | cur |= Transmission::point; |
| 34 | " # # # #..# #..# # # ", | 59 | } |
| 35 | " # #### # #### #### # # ##### # ", | 60 | } |
| 36 | " # # ", | ||
| 37 | " #### ###### # ##### # ####### ### ", | ||
| 38 | " # # " | ||
| 39 | }; | ||
| 40 | 61 | ||
| 41 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | 62 | map[0][0] |= Transmission::bonuspoint; |
| 42 | { | 63 | map[1][0] |= Color::red | Transmission::pacman | Transmission::direction_right; |
| 43 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) | 64 | //map[2][0] |= Color::blue | Transmission::pacman | Transmission::direction_up; |
| 65 | //map[3][0] |= Color::green | Transmission::pacman | Transmission::direction_down; | ||
| 66 | |||
| 67 | /* auto place normal points*/ | ||
| 68 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | ||
| 44 | { | 69 | { |
| 45 | Transmission::field_t &cur = map[x][y]; | 70 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) |
| 46 | cur = Transmission::none; | 71 | { |
| 47 | if (tmpl[y][x] == '#') | 72 | Transmission::field_t &cur = map[x][y]; |
| 48 | cur |= Color::none | Transmission::block; | 73 | if (cur == Transmission::none) |
| 49 | /* this is a simple hack to create areas where no | 74 | cur |= Transmission::point; |
| 50 | * autoplaced points will be placed (see below) | 75 | else if (cur == Transmission::point) |
| 51 | */ | 76 | cur = Transmission::none; |
| 52 | else if (tmpl[y][x] == '.') | 77 | } |
| 53 | cur |= Transmission::point; | ||
| 54 | } | 78 | } |
| 79 | |||
| 80 | return map; | ||
| 55 | } | 81 | } |
| 56 | 82 | ||
| 57 | map[0][0] |= Transmission::bonuspoint; | ||
| 58 | map[1][0] |= Color::red | Transmission::pacman | Transmission::direction_right; | ||
| 59 | //map[2][0] |= Color::blue | Transmission::pacman | Transmission::direction_up; | ||
| 60 | //map[3][0] |= Color::green | Transmission::pacman | Transmission::direction_down; | ||
| 61 | 83 | ||
| 62 | /* auto place normal points*/ | 84 | Transmission::field_t actorMovementToTransmission(Actor::Movement mov, Transmission::field_t def) { |
| 63 | for (unsigned int x = 0; x < Constants::map_size.width; ++x) | 85 | switch (mov) { |
| 64 | { | 86 | case Actor::None: |
| 65 | for (unsigned int y = 0; y < Constants::map_size.height; ++y) | 87 | return Transmission::direction_none; |
| 66 | { | 88 | break; |
| 67 | Transmission::field_t &cur = map[x][y]; | 89 | case Actor::Left: |
| 68 | if (cur == Transmission::none) | 90 | return Transmission::direction_left; |
| 69 | cur |= Transmission::point; | 91 | break; |
| 70 | else if (cur == Transmission::point) | 92 | case Actor::Right: |
| 71 | cur = Transmission::none; | 93 | return Transmission::direction_right; |
| 94 | break; | ||
| 95 | case Actor::Up: | ||
| 96 | return Transmission::direction_up; | ||
| 97 | break; | ||
| 98 | case Actor::Down: | ||
| 99 | return Transmission::direction_down; | ||
| 100 | break; | ||
| 101 | default: | ||
| 102 | if (def == static_cast<Transmission::field_t>(-1)) { | ||
| 103 | Q_ASSERT(false); | ||
| 104 | } else { | ||
| 105 | return def; | ||
| 106 | } | ||
| 72 | } | 107 | } |
| 108 | return 0; // for pleasing the compiler | ||
| 73 | } | 109 | } |
| 74 | 110 | ||
| 75 | return map; | 111 | Actor::Movement transmissionMovementToActor(Transmission::field_t field, Actor::Movement def) { |
| 112 | switch (field) { | ||
| 113 | case Transmission::direction_none: | ||
| 114 | return Actor::None; | ||
| 115 | break; | ||
| 116 | case Transmission::direction_left: | ||
| 117 | return Actor::Left; | ||
| 118 | break; | ||
| 119 | case Transmission::direction_right: | ||
| 120 | return Actor::Right; | ||
| 121 | break; | ||
| 122 | case Transmission::direction_up: | ||
| 123 | return Actor::Up; | ||
| 124 | break; | ||
| 125 | case Transmission::direction_down: | ||
| 126 | return Actor::Down; | ||
| 127 | break; | ||
| 128 | default: | ||
| 129 | if (def == Actor::Movement(-1)) { | ||
| 130 | Q_ASSERT(false); | ||
| 131 | } else { | ||
| 132 | return def; | ||
| 133 | } | ||
| 134 | } | ||
| 135 | return Actor::None; // for pleasing the compiler | ||
| 136 | } | ||
| 76 | } | 137 | } |
diff --git a/pacman-c++/util.h b/pacman-c++/util.h index 34ddd31..1754f54 100644 --- a/pacman-c++/util.h +++ b/pacman-c++/util.h | |||
| @@ -2,7 +2,17 @@ | |||
| 2 | #define UTIL_H | 2 | #define UTIL_H |
| 3 | 3 | ||
| 4 | #include "constants.h" | 4 | #include "constants.h" |
| 5 | // temporary | 5 | #include "actor.h" |
| 6 | Transmission::map_t createDummyMap(); | ||
| 7 | 6 | ||
| 8 | #endif // UTIL_H \ No newline at end of file | 7 | namespace Util { |
| 8 | Transmission::map_t createDummyMap(); | ||
| 9 | |||
| 10 | Transmission::map_t createEmptyMap(); | ||
| 11 | |||
| 12 | // default is to assert false with -1 | ||
| 13 | Transmission::field_t actorMovementToTransmission(Actor::Movement mov, | ||
| 14 | Transmission::field_t def = -1); | ||
| 15 | Actor::Movement transmissionMovementToActor(Transmission::field_t field, | ||
| 16 | Actor::Movement def = Actor::Movement(-1)); | ||
| 17 | } | ||
| 18 | #endif // UTIL_H | ||
