| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | make removal of items from scene delayed by one tick (looks better) | manuel | 2011-04-12 | 1 | -2/+2 |
| | | | | | | | all items are now derived from gameentity and gameentity is derived from pixmapitem: - this is naturally better - allows us to add a generic gameentity.color() | ||||
| * | Added code to play the cherry sound, but doesn't work here | totycro | 2011-04-11 | 1 | -0/+2 |
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| * | progress | totycro | 2011-04-11 | 1 | -1/+1 |
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| * | Added basic game logic | totycro | 2011-04-11 | 1 | -0/+2 |
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| * | - first round of coding cleanup | manuel | 2011-04-10 | 1 | -1/+2 |
| | | | | | - small sound fix | ||||
| * | add some sounds | manuel | 2011-04-07 | 1 | -1/+1 |
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| * | adding normal points | manuel | 2011-04-07 | 1 | -0/+14 |
