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* make removal of items from scene delayed by one tick (looks better)manuel2011-04-121-2/+2
| | | | | | all items are now derived from gameentity and gameentity is derived from pixmapitem: - this is naturally better - allows us to add a generic gameentity.color()
* Added code to play the cherry sound, but doesn't work heretotycro2011-04-111-0/+2
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* progresstotycro2011-04-111-1/+1
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* Added basic game logictotycro2011-04-111-0/+2
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* - first round of coding cleanupmanuel2011-04-101-1/+2
| | | | - small sound fix
* add some soundsmanuel2011-04-071-1/+1
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* adding normal pointsmanuel2011-04-071-0/+14