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path: root/pacman-c++/sceneholder.cpp
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* Added roundstotycro2011-04-191-1/+8
* - add actor.canEat(other) to check if actor can eat other (note: that doesn't...manuel2011-04-181-0/+10
* few bot improvementsmanuel2011-04-181-6/+6
* get rid of two dynamic_casts and use qgraphicitem_cast which is A LOT faster ...manuel2011-04-171-2/+2
* a bigger commit again:manuel2011-04-171-55/+65
* add support for random bonus pointsmanuel2011-04-151-101/+114
* - socket.write returns signed integermanuel2011-04-121-2/+7
* minor improvments: better debug messages + no tabs :Dmanuel2011-04-121-2/+3
* make removal of items from scene delayed by one tick (looks better)manuel2011-04-121-6/+20
* finding out which actor has eaten which element didn't work correctly. instea...manuel2011-04-121-11/+15
* make the server a non gui applicationmanuel2011-04-121-10/+18
* implement pointsleft countermanuel2011-04-111-5/+22
* - server doesn't neet mainwidget.cppmanuel2011-04-111-2/+2
* - make moving animation a bit smoother (on my computer at least)manuel2011-04-111-1/+3
* Fixed actor creation movementtotycro2011-04-111-5/+5
* make constants::server externmanuel2011-04-111-2/+4
* implemented aitotycro2011-04-111-1/+1
* Added code to play the cherry sound, but doesn't work heretotycro2011-04-111-2/+9
* added missing filetotycro2011-04-111-0/+1
* progresstotycro2011-04-111-7/+14
* - make use of my_color (still TODO: pre-game dialog (with intro music) + disp...manuel2011-04-111-6/+3
* - first round of coding cleanupmanuel2011-04-101-7/+22
* first version of multiplayertotycro2011-04-091-1/+2
* added .proto file and generated sourcestotycro2011-04-091-1/+1
* hackishly disabled audio for srvtotycro2011-04-091-2/+13
* added some utilitytotycro2011-04-091-22/+11
* Pull up methods from mainwidget to sceneholder for sharing in both client and...totycro2011-04-091-0/+115