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* w000h00manuel2011-05-029-61/+269
* - add intro sound on every roundmanuel2011-04-2523-164/+286
* game rounds finally implemented:manuel2011-04-208-58/+109
* nicer method of ending roundsmanuel2011-04-197-19/+32
* Merge branch 'master' of ssh://manuel.mausz.at/foopmanuel2011-04-192-3/+3
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| * Removed unnecessary codetotycro2011-04-192-33/+2
* | coding conventionsmanuel2011-04-193-55/+10
* | Merge branch 'master' of ssh://manuel.mausz.at/foopmanuel2011-04-196-28/+134
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| * don't always call setPostotycro2011-04-193-5/+6
| * removed some debug outputtotycro2011-04-192-9/+0
| * Added roundstotycro2011-04-196-27/+120
| * Added number of rounds parameter (unused)totycro2011-04-192-1/+22
* | forgot a small api callmanuel2011-04-191-0/+1
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* remove old crapmanuel2011-04-191-6/+1
* - add actor.canEat(other) to check if actor can eat other (note: that doesn't...manuel2011-04-189-34/+170
* few bot improvementsmanuel2011-04-183-11/+22
* more ai stuffmanuel2011-04-171-4/+17
* funny ai implementationmanuel2011-04-174-43/+78
* fix colorize block stuffmanuel2011-04-172-3/+5
* more bot stuffmanuel2011-04-171-5/+5
* if a player disconnect the player will now be a botmanuel2011-04-172-3/+18
* get rid of two dynamic_casts and use qgraphicitem_cast which is A LOT faster ...manuel2011-04-1711-6/+50
* a bigger commit again:manuel2011-04-178-86/+200
* fix eating_fruit sound (making it a bit longer)manuel2011-04-163-4/+2
* fix build errormanuel2011-04-152-1/+2
* add support for random bonus pointsmanuel2011-04-157-111/+185
* add about dialogmanuel2011-04-152-3/+48
* fix wrong left shift which fixes the invisible fourth player :)manuel2011-04-146-4/+23
* instead of displaying the score of all possible players only display scores u...manuel2011-04-141-3/+5
* fix algomanuel2011-04-141-0/+8
* place actors at random positionsmanuel2011-04-144-31/+81
* add dynamic player count for client. currently works only with 1 player as se...manuel2011-04-146-49/+60
* add commandline options to server (not fully done yet)manuel2011-04-146-15/+1594
* encapsulate gapless audioplayer commit from yesterday into an own class (gapl...manuel2011-04-148-96/+198
* some speed improvments regarding protobufmanuel2011-04-136-21/+34
* - rewrite network methods (ugly but good performance)manuel2011-04-137-80/+190
* remove sound not used anymoremanuel2011-04-131-0/+0
* try to play the sound more gapless. if that won't work for totycro I'll rever...manuel2011-04-134-18/+58
* adding google soundsmanuel2011-04-1315-10/+33
* remove animationmanager (for now?)manuel2011-04-125-115/+3
* make totycros gstreamer happymanuel2011-04-123-0/+0
* add siren playermanuel2011-04-124-3/+14
* - socket.write returns signed integermanuel2011-04-126-15/+26
* minor improvments: better debug messages + no tabs :Dmanuel2011-04-1211-47/+46
* compile fix, remove some debugging, improve movement calculation in corner casesmanuel2011-04-122-7/+8
* make removal of items from scene delayed by one tick (looks better)manuel2011-04-1215-54/+70
* finding out which actor has eaten which element didn't work correctly. instea...manuel2011-04-125-54/+81
* make the server a non gui applicationmanuel2011-04-1212-33/+60
* implement pointsleft countermanuel2011-04-114-18/+38
* - server doesn't neet mainwidget.cppmanuel2011-04-116-83/+93