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* funny ai implementationmanuel2011-04-174-43/+78
* fix colorize block stuffmanuel2011-04-172-3/+5
* more bot stuffmanuel2011-04-171-5/+5
* if a player disconnect the player will now be a botmanuel2011-04-172-3/+18
* get rid of two dynamic_casts and use qgraphicitem_cast which is A LOT faster ...manuel2011-04-1711-6/+50
* a bigger commit again:manuel2011-04-178-86/+200
* fix eating_fruit sound (making it a bit longer)manuel2011-04-163-4/+2
* fix build errormanuel2011-04-152-1/+2
* add support for random bonus pointsmanuel2011-04-157-111/+185
* add about dialogmanuel2011-04-152-3/+48
* fix wrong left shift which fixes the invisible fourth player :)manuel2011-04-146-4/+23
* instead of displaying the score of all possible players only display scores u...manuel2011-04-141-3/+5
* fix algomanuel2011-04-141-0/+8
* place actors at random positionsmanuel2011-04-144-31/+81
* add dynamic player count for client. currently works only with 1 player as se...manuel2011-04-146-49/+60
* add commandline options to server (not fully done yet)manuel2011-04-146-15/+1594
* encapsulate gapless audioplayer commit from yesterday into an own class (gapl...manuel2011-04-148-96/+198
* some speed improvments regarding protobufmanuel2011-04-136-21/+34
* - rewrite network methods (ugly but good performance)manuel2011-04-137-80/+190
* remove sound not used anymoremanuel2011-04-131-0/+0
* try to play the sound more gapless. if that won't work for totycro I'll rever...manuel2011-04-134-18/+58
* adding google soundsmanuel2011-04-1315-10/+33
* remove animationmanager (for now?)manuel2011-04-125-115/+3
* make totycros gstreamer happymanuel2011-04-123-0/+0
* add siren playermanuel2011-04-124-3/+14
* - socket.write returns signed integermanuel2011-04-126-15/+26
* minor improvments: better debug messages + no tabs :Dmanuel2011-04-1211-47/+46
* compile fix, remove some debugging, improve movement calculation in corner casesmanuel2011-04-122-7/+8
* make removal of items from scene delayed by one tick (looks better)manuel2011-04-1215-54/+70
* finding out which actor has eaten which element didn't work correctly. instea...manuel2011-04-125-54/+81
* make the server a non gui applicationmanuel2011-04-1212-33/+60
* implement pointsleft countermanuel2011-04-114-18/+38
* - server doesn't neet mainwidget.cppmanuel2011-04-116-83/+93
* minor movement improvementsmanuel2011-04-114-18/+29
* - make moving animation a bit smoother (on my computer at least)manuel2011-04-115-59/+64
* Fixed actor creation movementtotycro2011-04-111-5/+5
* make constants::server externmanuel2011-04-118-32/+61
* implemented aitotycro2011-04-112-2/+5
* typo fixtotycro2011-04-111-1/+1
* create and use Constants::servermanuel2011-04-113-15/+22
* Added code to play the cherry sound, but doesn't work heretotycro2011-04-116-2/+29
* added missing filetotycro2011-04-113-1/+11
* Merge branch 'master' of git.manuel.mausz.at:/fooptotycro2011-04-112-3/+3
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| * make server build use a own makefilemanuel2011-04-112-3/+3
* | progresstotycro2011-04-1110-24/+56
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* Added basic game logictotycro2011-04-1112-10/+68
* First parameter for client is server iptotycro2011-04-112-4/+16
* make local player always the first player in scoreboardmanuel2011-04-113-13/+14
* - make use of my_color (still TODO: pre-game dialog (with intro music) + disp...manuel2011-04-115-19/+22
* - second cleanup: move game/round points inside arraymanuel2011-04-114-34/+26