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MessageNotUnderstood: Pacman>>goRight
28 June 2011 7:01:17.966 pm
VM: unix - Smalltalk
Image: Squeak4.1 [latest update: #9957]
SecurityManager state:
Restricted: false
FileAccess: true
SocketAccess: true
Working Dir /home/michael/Progs/Foop/temp2/foop/pacman-smalltalk/Squeak 4.1 All-in-One.app/Contents/Resources
Trusted Dir /home/michael/Progs/Foop/temp2/foop/pacman-smalltalk/Squeak 4.1 All-in-One.app/Contents/Resources/secure
Untrusted Dir /home/michael/Progs/Foop/temp2/foop/pacman-smalltalk/Squeak 4.1 All-in-One.app/Contents/Resources/My Squeak
Pacman(Object)>>doesNotUnderstand: #goRight
Receiver: a Pacman
Arguments and temporary variables:
aMessage: goRight a FieldMap
exception: MessageNotUnderstood: Pacman>>goRight
resumeValue: nil
Receiver's instance variables:
onRow: 1
onCol: 16
color: 'B'
score: 0
totalScore: 0
Pacman>>calcMove:on:
Receiver: a Pacman
Arguments and temporary variables:
move: #goRight
field: a FieldMap
Receiver's instance variables:
onRow: 1
onCol: 16
color: 'B'
score: 0
totalScore: 0
FieldMap>>movePlB:
Receiver: a FieldMap
Arguments and temporary variables:
move: #goRight
Receiver's instance variables:
width: 35
height: 17
fields: {{an EmptyField . an EmptyField . an EmptyField . an EmptyField . an Em...etc...
plR: a Pacman
plB: a Pacman
plG: a Pacman
oldPlRrow: 15
oldPlRcol: 27
oldPlBrow: 1
oldPlBcol: 16
oldPlGrow: 1
oldPlGcol: 10
coloredWall: nil
coloredWallRow: nil
coloredWallCol: nil
map: a Map
gameMenu: a GameMenu(1567)
PacmanApp>>step
Receiver: a PacmanApp(3793)
Arguments and temporary variables:
Receiver's instance variables:
bounds: 0@0 corner: 50@40
owner: nil
submorphs: #()
fullBounds: nil
color: Color black
extension: nil
borderWidth: 0
borderColor: Color black
textStyle: a TextStyle Bitmap DejaVu Sans 9
text: nil
wrapFlag: true
paragraph: nil
editor: nil
container: nil
predecessor: nil
successor: nil
backgroundColor: nil
margins: nil
editHistory: nil
keyPlR: nil
keyPlB: nil
keyPlG: nil
fieldMap: a FieldMap
gameMenu: a GameMenu(1567)
botPlB: true
botPlG: true
--- The full stack ---
Pacman(Object)>>doesNotUnderstand: #goRight
Pacman>>calcMove:on:
FieldMap>>movePlB:
PacmanApp>>step
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
GameMenu>>startPacmanApp:
GameMenu>>startGame
PluggableButtonMorph>>performAction
[] in PluggableButtonMorph>>mouseUp:
Array(SequenceableCollection)>>do:
PluggableButtonMorph>>mouseUp:
PluggableButtonMorph(Morph)>>handleMouseUp:
MouseButtonEvent>>sentTo:
PluggableButtonMorph(Morph)>>handleEvent:
PluggableButtonMorph(Morph)>>handleFocusEvent:
[] in HandMorph>>sendFocusEvent:to:clear:
[] in PasteUpMorph>>becomeActiveDuring:
BlockClosure>>on:do:
PasteUpMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendMouseEvent:
HandMorph>>handleEvent:
HandMorph>>processEvents
[] in WorldState>>doOneCycleNowFor:
Array(SequenceableCollection)>>do:
WorldState>>handsDo:
WorldState>>doOneCycleNowFor:
WorldState>>doOneCycleFor:
PasteUpMorph>>doOneCycle
[] in Project class>>spawnNewProcess
[] in BlockClosure>>newProcess
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