| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | - refactorized the whole project and made a few subprojects | manuel | 2011-05-05 | 1 | -78/+0 |
| | | | | | | | - replaced tcp with enet - added connect dialog - some smaller bugfixes | ||||
| * | - add intro sound on every round | manuel | 2011-04-25 | 1 | -3/+6 |
| | | | | | | | - add dieing sound - add dieing animation - add die on moving onto colorized block | ||||
| * | game rounds finally implemented: | manuel | 2011-04-20 | 1 | -4/+6 |
| | | | | | | - game rounds will be detected during the round AND - a new map will be send in the NEXT tick to the clients | ||||
| * | nicer method of ending rounds | manuel | 2011-04-19 | 1 | -4/+3 |
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| * | Added rounds | totycro | 2011-04-19 | 1 | -0/+8 |
| | | | | | | rounds will end when all points are removed TODO: end round when a pacman gets eaten | ||||
| * | Added number of rounds parameter (unused) | totycro | 2011-04-19 | 1 | -0/+4 |
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| * | - add actor.canEat(other) to check if actor can eat other (note: that ↵ | manuel | 2011-04-18 | 1 | -1/+1 |
| | | | | | | | | doesn't mean that other can eat actor!!) - server now generated and sends the colorlist to the server in the first map update packet - add a better AI | ||||
| * | few bot improvements | manuel | 2011-04-18 | 1 | -1/+1 |
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| * | funny ai implementation | manuel | 2011-04-17 | 1 | -0/+1 |
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| * | if a player disconnect the player will now be a bot | manuel | 2011-04-17 | 1 | -0/+1 |
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| * | a bigger commit again: | manuel | 2011-04-17 | 1 | -0/+6 |
| | | | | | | | - fix pacman movement. now more like real pacman (again). e.g. if you press a direction-key again: the pacman will move in that direction as soon as possible and no repeated keypress is needed - add random colorized blocks (without dieing yet) - add cmdline-option: --nocolorblocks to disable that | ||||
| * | add support for random bonus points | manuel | 2011-04-15 | 1 | -0/+2 |
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| * | add commandline options to server (not fully done yet) | manuel | 2011-04-14 | 1 | -1/+10 |
| | | | | | fix client crash when sound is not available | ||||
| * | some speed improvments regarding protobuf | manuel | 2011-04-13 | 1 | -0/+3 |
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| * | - rewrite network methods (ugly but good performance) | manuel | 2011-04-13 | 1 | -3/+1 |
| | | | | | - fix memleaks | ||||
| * | make the server a non gui application | manuel | 2011-04-12 | 1 | -2/+1 |
| | | | | | | | | | this required a lot of reorganization: - don't create ANY pixmaps. that requires QtGui - don't create and QtWidgets - thus SceneHolder is now a QGraphisScene itself - and MainWidgets is a QWidget having SceneHolder as member variable | ||||
| * | implement pointsleft counter | manuel | 2011-04-11 | 1 | -6/+5 |
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| * | make local player always the first player in scoreboard | manuel | 2011-04-11 | 1 | -2/+2 |
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| * | first version of multiplayer | totycro | 2011-04-09 | 1 | -3/+22 |
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| * | added some utility | totycro | 2011-04-09 | 1 | -0/+10 |
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| * | Pull up methods from mainwidget to sceneholder for sharing in both client ↵ | totycro | 2011-04-09 | 1 | -0/+15 |
| and server | |||||
